


Recently, McVicker decided to retire his VNN brand and focus on the entire industry rather than one single publisher.Īpparently, he has information on several games from Bethesda and one of them is Fallout New Vegas 2.


Tyler McVicker, who you may know as Valve News Network (VNN), is one of the most reliable sources for all things Valve and has leaked Half-Life Alyx years before the game was announced. The original is considered as one of the best Fallout games of all time and it's safe to say that the publisher would love to work on a worthy successor.Īnd according to a reliable industry insider, they plan to do so. As you may know, New Vegas was developed by Obsidian Entertainment, a studio that was also purchased by Microsoft and many Fallout fans feel this is a perfect opportunity to rebuild the collapsed partnership between Bethesda and Obsidian.Īnd while Fallout New Vegas 2 will sound too good to be true to many players, don't act surprised if Microsoft announces the game in the upcoming years. I publish only those versions, which have critical changes to performance or compatibility issues with old presets.Ever since Microsoft officially purchased Bethesda, the fans of the Fallout franchise have been hoping to hear more about a potential Fallout New Vegas 2 game. Included default preset is not configured, download customized from other sites like Nexus or from the forum.Īs usual, it's highly recommended to use the latest version after the one suggested in the preset. Implemented color and lighting corrections, programmable post processing effects, sun rays, ambient occlusions and indirect lighting, detailed shadows. Not many effects made, because engine use multipass rendering and 2_0 shaders, this require too much effort to modify manually (parallax for terrain only possible with rewriting shaders to 3_0). This includes Steam overlay, EVGA, Afterburner, Avast antivirus, EMET, D3D Overrider, Razor and Logitek utils. Many software types have compatibility issues with the mod because they hook in to game process or graphics, so make sure you do not run anything like that. Deferred rendering made in the mod do not support antialiasing in dx9 (limitation by Microsoft) and it used for higher blending quality of ambient occlusions and detailed shadows effects. Most versions do not support hardware antialiasing, so do not enable it in game video options or in video driver control panel (especially important for AMD users), overwise you will see bugs (transparent objects is the most common artifact). Requirement of the mod to work properly is hdr must be enabled in game video options. Version work with both Fallout 3 and Fallout New Vegas games the same.ĮNBoost memory manager is included in all versions after 0.202, if you don't need graphic effects, disable the mod in enbseries.ini
